I still don't think they went far enough with the aero. Until cars start spinning out on their own on a regular basis keep taking downforce away.
... I just want a car that showcases a drivers talent
I've been pleading for years for a skill-based meritocracy, but creating a car that's inherently unstable is not the way to do it. Also, creating a car that flies at the slightest provocation is not a good idea either.
A decade ago, cup cars were generating circa 3,200 pounds of aerodynamic downforce, IIRC. Yesterday, according to Larry Mac, the comparable number was 625 pounds. I think that's a good place to be to showcase driver skill, without becoming a sh**show of wrecks and carnage.
The way to accomplish what you (and I) are asking for is a combination of more horsepower and/or less drag. Less drag is the key, IMO. The NextGen car is loaded with aerodynamic drag, and that just saps the horsepower. Remember, the original intent was to have the 1.5 mile tracks drive and race like Talladega, flat-footed WFO from green flag to checkers. That's what the car was designed for, and the high drag imposed upon the leading car was a crucial part of that (misguided) equation.
The current car is so drag-y that adding 80 HP this weekend was barely detectable. I favor a re-design of the car to lose the excess drag, but that's not cheap (guessing). But returning to 850-900 HP also is not cheap, or so Nascar tells us. But 750 HP is plenty... if the drag is lower like it should be. More acceleration, more corner entry speed, more braking, more off-throttle or partial-throttle time... all the race car driving good stuff (in my opinion).