NASCAR The Game 2011

  • Thread starter Restrictor Plate King!
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Restrictor Plate King!

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If you don't have it yet & are thinking of purchasing this game, pass. I'll assume like me that most of you are diehard's that know everything about how NASCAR is, with that in mind, they got this game all wrong. I have it on PS3 and as far as Pro's well the graphics are great, game looks really good on my 46" SONY flat. Also, Pocono is on the game, the later versions of NASCAR by EA Sports neglected to include the Pocono races. Now then, here are the Con's:

1st: Cautions only come out when computer cars spin, not yours. This means when you get spinned out by computer opponents, which is common, everyone keeps going while you lose positions and laps.

2nd: Multiple cars with the same number, example Michael Waltrip & Aric Almirola both carry number 51, only difference is Almirola's car has an "a" after the 51 on the door. Why not just number Michael's car 55?

3rd: Not enough paint schemes, of all the different paint schemes cars run during a season, they only added a few. Jr for example only has his two primary schemes to choose from.

4rth: Pitroad, if you get spun out and slide onto pitroad as a result you get blackflagged, only you, if the other car that spun you also comes onto the pitlane he simply keeps going not losing any time, WTF?

5th: When the computer cars make greenflag stops, they don't peel off and blend, they stop in the middle of the racing groove and turn into the pitlane causing pileup after pileup. Sometimes when they leave the pitlane, instead of driving to the end and blending onto the surface, they drive across the infield back onto the track, WTF?

6th: Lapped cars are faster than lead lap cars even when lead lap cars are on fresh rubber, again WTF?

7th: The paint booth car template has no headlights or grill. This means if you want your created paint scheme to look like all the other cars, you have to make the headlights and grill manually, paint in the @ss.

8th: During victory celebrations, everyone stands on their roof & most even do backflips. I guess Activision when they made the game figured what the hell who cares, the fans only like watching cars crash anyways we'll just half @ss everything.

Maybe they should have made the game for the Wii & left at that, not a whole lot of effort on this one. I dunno how they tested this and assumed they had a good product, obviously they didn't talk to any real NASCAR fans. Buy at your own risk...
 
I've been following their progress pretty closely as I bought this game the day it came out. The good thing about the developers of this game is that they are listening and are in the process of fixing this thing. In time I think that they'll have a pretty good product but it should have been out of the box. There's no excuse for many of those issues to have ever gotten past beta testing. Below is a list of reported bugs and other issues with this game. Everything on this list has been fixed/improved and is in the process of being tested. The next patch should be out soon.


Bugs:

* Fix lack of Caution Flags - Fixed
* Fix issues with the A.I. exiting the pits and then pulling straight up the track - Fixed
* Fix Cautions Lights being illuminated all of the time - Fixed
* Improve the PS3 voice comms - Fixed
* Fix the instant wrecking during Online Rolling Starts - Fixed
* Fix the Lobby Race Start Counter freezing - Fixed
* Fix Spotter saying “Clear” too often - Fixed
* Truex Jr. & Bill Elliott being corrupt during celebrations - Fixed This may need to be held back until the DLC pack due to the size of the fix. Microsoft limits the size.
* Hardcore mode enabled on Xbox 360. PS3 already works - Fixed
* Fix Custom Setups working Online - Fixed
* Car rolling away during a celebration leaving the driver celebrating in mid-air - Fixed
* Pace car lights in single player are on all of the time - Fixed
* Issues with the Lucky Dog rule - Fixed
* Issues with the Wave Around rule - Fixed
* Improve FFB and wheel sensitivity options - Fixed
* Slow Down indicator is no longer displayed on Talladega as it's a wide open track - Fixed
* Spotter says “Clear” when there are cars along side the player - Fixed
* Green White Checkered problems - Should read “Caution - 1st Green White Checkered” - Fixed
* Opponent cars floating above the track - Fixed
* Loss of Save - In Test
* Improve general stability and freezing issues - In Test
* Fix the Rolling Starts Online/Offline so the cars begin in the correct formation and together -
Fixed


Improvements:

* In Private games, the host will start the timer when they are ready - Added
* Add support for the Porsche GT2 wheel (XBox 360) - Added
* Allow the HUD to be completely turned off - Added
* Ensure only Carl Edwards performs a back flip - Fixed
* Add the ability to change your Online Car - Added
* Add proximity indicator to split screen - Added
* Added Manufacturer Logos and Headlight / Taillight stickers to the Paint Shop- Added
* Adding time to the lobby count down when people enter a lobby - Improved
* Added a penalty mechanic to slow down the player when cutting corners on the Road Courses - Added
* A.I. difficulty being too easy when qualifying - Improved
* Added Wheel Control sensitivity option to the XBox 360 - Added
* Allow the Rival Icon to be turned off, use In Game options menu - Added
* Change the Gas indicator so it defaults to full in the pit stop interface - Added
* Add support for the T500 wheel - Added
* The sensitivity when using the stick to move / rotate etc. is too high - Improved
* Disable rubber banding - Added
* Legends Challenge, Only show the closest tag - Improved
* When any players are in a race, players in the lobby should see “PLAYERS STILL RACING” where it currently reads “AWAITING OTHER DRIVERS” in the lobby - Improved
* Added an Auto Kick system for removing disruptive players, Driving Backward or not Moving, in an online race - Added
* A.I. bunching on certain tracks - Improved
* Accelerated vinyl projection rendering, slightly faster on Xbox 360, almost twice as fast on PS3 - Improved
* Upped custom decal layer count from 50 to 75 - Improved
* Non-Supported wheels now have better general compatibility, Thustmaster (All) & Logitech (MoMo & GT Force) - Added
* Reconfigure the damage to improve the look and add more debris on impact - Improved
* Allow a greater selection of race distances in the lobby / private lobby. - Added
* A.I. pitting problems causing them to collide into each other - Improved
* Hitting the wall often turns the car ending up with the player facing the wrong way - Improved
* It’s difficult to start moving again if you’re on the grass or if you’re turned - Improved
* Online Collisions - Improved
* More smoke in Celebration burnouts - Improved
* Online lag affecting the ability to run closer to other cars trough corners without spinning - Improved
* Added a splash and go animation when just fuel is added during a stop - Added
* Draft effect both on the car and visual to be tweaked -
Improved
* Free up the A.I. cars so that when they are hit by a player they will get loose -
Fixed
* A.I. being overly aggressive when bump drafting the player -
Improved
* A.I. slamming their brakes on for no reason -
Improved


UPDATE 04/21/11: Patch #2 is now 100% Complete and has now gone into Full Test with Activision. Once testing has been completed it will then be submitted to Microsoft and Sony for Approval, Approximately 1-2 weeks.
 
There aren't letting you short cut road courses anymore:(, I had fun messing around by going straight through the esses as Infineon and jumping people, or blasting through the tires at the busstop at the Glen:D
 
I rented it, but will buy it. ive got a ps3 how do i update it.

It sucks that an IRL driver gets the stand alone 7 and the guy won OWNS his car and races the 7 in cup has an a beside the number. Seems Robby should have the 7. I dont think these people know who races what.
 
I rented it, but will buy it. ive got a ps3 how do i update it.

Last I read was that the patch to fix the majority of issues with this game hasn't been released yet. It is still being tested. When that's concluded & when the PSN is back up and as long as you PS3 is connected to the internet, you'll be notified when you place the game into the system that the update is available along with instructions as to how to load it.
 
Last I read was that the patch to fix the majority of issues with this game hasn't been released yet. It is still being tested. When that's concluded & when the PSN is back up and as long as you PS3 is connected to the internet, you'll be notified when you place the game into the system that the update is available along with instructions as to how to load it.

I wouldn't trust downloading anything for a PS3, with the two hacks into their network, you would be foolish to download anything from them. As for the game, they should come out with a revised version and give everyone their money back on the first edition. I never heard of a game getting released with so many glitches. Sounds to me they either rushed this game out, or they had people working on it that didn't know a hell of a lot about how Nascar works!
 
I wouldn't trust downloading anything for a PS3, with the two hacks into their network, you would be foolish to download anything from them.
you couldn't give me a sony product. anyone remember the rootkits they installed a few years back that opened security holes while they deemed it as legitimate copyright protection for there cd's? whatever is going on with their network you can bet they invited it on themselves. ironic that the corporate hackers are now being hacked themselves. die sony die!
 
I wouldn't trust downloading anything for a PS3, with the two hacks into their network, you would be foolish to download anything from them. As for the game, they should come out with a revised version and give everyone their money back on the first edition. I never heard of a game getting released with so many glitches. Sounds to me they either rushed this game out, or they had people working on it that didn't know a hell of a lot about how Nascar works!

That will be the only option for the update. As far as the hack goes..... it seems kinda foolish to me for the PS3 owners to be entering their credit card info on the PS3 Network to begin with.

The glitches..... I agree completely. While this game was released under the Activision banner, it was produced by a European company named Eutechnyx. I'd venture to guess that they do know little about NASCAR.
 
I wouldn't trust downloading anything for a PS3, with the two hacks into their network, you would be foolish to download anything from them. As for the game, they should come out with a revised version and give everyone their money back on the first edition. I never heard of a game getting released with so many glitches. Sounds to me they either rushed this game out, or they had people working on it that didn't know a hell of a lot about how Nascar works!

Umm.....that kinda how it is with games nowadays, developers release the beta, the customers become beta testers and then they fix the beat with patches. :p:D

I'm only partly kidding BTW.

you couldn't give me a sony product. anyone remember the rootkits they installed a few years back that opened security holes while they deemed it as legitimate copyright protection for there cd's? whatever is going on with their network you can bet they invited it on themselves. ironic that the corporate hackers are now being hacked themselves. die sony die!

I'm actually boycotting Sony's gaming department myself, but for a completely different reason. Gather 'round children and I shall tell you a tale, about a wonderful MMORPG, named The Matrix Online. Now if you have never heard of this wonderful game, then I don't blame you, because it was never advertised, by Sony. You see, it was a world based on The Matrix Trilogy, and what a world it was. It was full of magic & wonders, also bullets and Kung fu! You'd be lost in the world for days, with so much to do! It had a very in dept storyline, a side you had to choose! However, it was a world of gray, so it wasn't always us vs. them. A complicated storyline the storytellers did weave, it would keep us in suspense, for weeks! However, due to dwindling player population, the plug was soon pull, when Sony released their new game DC Universe Online. You see, MxO was never given the proper love, it was fed tables scraps, from those above. However, the dedicated fanbase of this wonderful game, have kept it's memory alive, in Facebook and forums across the Interwebs. Together, we say...

F@CK YOU SONY!
 
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