Dusenberry is the founder & CEO of Hasbro Interactive & Games.com. He's the man with the plan. Martin comes from EA, Papyrus & also Hasbro. He was VP at Eutechnyx so he wasnt much hands on me thinks. Papyrus made some sick racing games for PC.Don't get too excited. It's a former Eutechnyx employee who bought their NASCAR assets and code.
I'd expect another copy and paste job if it's released this year.
Stop posting FUD in my thread.Don't get too excited. It's a former Eutechnyx employee who bought their NASCAR assets and code.
I'd expect another copy and paste job if it's released this year.
I know their backgrounds, but that wasn't the point. The point was if it's released this year, there's a fairly decent chance it'll be a copy and paste job. And as far as I know, a release this year is what they're aiming for.Dusenberry is the founder & CEO of Hasbro Interactive & Games.com. He's the man with the plan. Martin comes from EA, Papyrus & also Hasbro. He was VP at Eutechnyx so he wasnt much hands on me thinks. Papyrus made some sick racing games for PC.
I have high hopes.
Finally somebody with some sense & optimism.DMi is the new publisher, not the new developer...or at least not the sole developer. Eutechnyx will still be developing the game but DMi will be completely overhauling the coding that will be imported into the game. In other words, they will be using the same "body" but all parts inside the body will be different. Ed Martin has worked on the most successful NASCAR games ever created so I am confident the new game will be better than the trash us fans have played over the past 8+ years.
nascarthegame.com mentions the game will be released in 2015, so it is my opinion that DMi has been working on the new game since last summer when most of the Eutechnyx employees who worked on NASCAR 14 were fired.
I told you to stop posting FUD yet you continue. What's wrong with you?I know their backgrounds, but that wasn't the point. The point was if it's released this year, there's a fairly decent chance it'll be a copy and paste job. And as far as I know, a release this year is what they're aiming for.
They bought Eutechnyx's broken code, which is mediocre and filled with bugs. It would be better from a quality standpoint to take a year to overhaul the code or start over from scratch instead of rushing to get a title out with the same issues Eutechnyx had. They'd lose all credibility right off the bat.
You're just setting yourself up for disappointment if you think anything great will come out of this right away.
5 nights at freddies!! Love that gameDMi is the new publisher, not the new developer...or at least not the sole developer. Eutechnyx will still be developing the game but DMi will be completely overhauling the coding that will be imported into the game. In other words, they will be using the same "body" but all parts inside the body will be different. Ed Martin has worked on the most successful NASCAR games ever created so I am confident the new game will be better than the trash us fans have played over the past 8+ years.
nascarthegame.com mentions the game will be released in 2015, so it is my opinion that DMi has been working on the new game since last summer when most of the Eutechnyx employees who worked on NASCAR 14 were fired.
Dusenberry is the founder & CEO of Hasbro Interactive & Games.com. He's the man with the plan. Martin comes from EA, Papyrus & also Hasbro. He was VP at Eutechnyx so he wasnt much hands on me thinks. Papyrus made some sick racing games for PC.
I have high hopes.
3 points to consider...o, it's either C&P the crappy Eutechnyx code, or build from the ground up.
Eutechnyx will still be developing the game but DMi will be completely overhauling the coding that will be imported into the game. In other words, they will be using the same "body" but all parts inside the body will be different.
Ed Martin has worked on the most successful NASCAR games ever created
most of the Eutechnyx employees who worked on NASCAR 14 were fired.
Ahh...the good ol' days. NASCAR gaming was at its pinnacle from 2001 - 2004 when we had the option to choose from EA, Infogrames, and Papyrus (and maybe others I am forgetting) to get our NASCAR fix. Once Papyrus ended the NASCAR Racing series and EA bought the exclusive license everything went downhill. It's great that there is no longer an exclusive license and I would love to see multiple developers compete once again, but that will never happen until a NASCAR game series is wildly popular and shows tremendous financial profitability for developers.I know it's been a while but Dirt 2 Daytona had a solid code with realistic driving (for a console game) and pretty good damage physics. Papyrus didn't have a monopoly on good games.
What I would really like to see is for iRacing to make a console game dedicated solely to NASCAR. Although iRacing claims they will never move to consoles, I suspect they would not hesitate to do so if it can be found that a console game would be profitable. Another option would be for DMi/Eutechnyx to purchase iRacing data, but that is too expensive for such a small company; Dave Thompson mentioned Eutechnyx inquired about purchasing the data related to laser-scanned tracks but it would have cost them millions of $. That's just for the track data and does not include any of the other coding used by iRacing, so the only way this option would ever be realistic is if a conglomerate such as EA would try their hand at another NASCAR game.
Loved Dirt 2 DaytonaI know it's been a while but Dirt 2 Daytona had a solid code with realistic driving (for a console game) and pretty good damage physics. Papyrus didn't have a monopoly on good games.
I agreeDirt 2 Daytona was the PERFECT balance between arcade style controls and simulation level detail. I'd argue that it's the best console NASCAR game of all time.
Somewhat off-topic, but I wish we would get a new Indycar game one of these days. I think the last one ever made was in 2005 and was one of the best racing games I've ever played. Codemasters developed that game and curently develop the F1 games, so I don't understand why they haven't attempted to revive this series.
Dirt 2 Daytona was the PERFECT balance between arcade style controls and simulation level detail. I'd argue that it's the best console NASCAR game of all time.
The reason iRacing hadn't moved to consoles is because honestly, you can't play iRacing with a game pad. You need a Logitech G25 wheel & pedal set at the bare minimum. I mean sure, the guys behind iRacing could create a separate game for the console crowd, maybe call it iRacing Jr. or iRacing Lite. However, as someone who uses iRacing, I honestly do not want them to divert resources away from the most realistic simulator in the world, just so they can make a dumbed down arcade game for the console crowd.
You could use the Logitech Driving Force as a starting wheel. The guy who won the 2012 (i think) iRacing Championship and $10,000 used that wheel. He used different pedals though. The wheel feels like a toy but is very inexpensive and perfect for starting.
And you're right, using anything besides a wheel on iRacing is asinine but can be done on a controller. Many people use them and can be somewhat competitive but struggle with car control. They are currently working on iRacing Lite but is only on PC.
For anyone interested in iRacing but scared of the price. If you already have a decent computer (PC/Laptop), you can get started for less than the price of an XBOX 360 and by finding the right deal on a wheel probably around $100. You won't have all the bells and whistles with good graphics but it's a start. I spent $400 and that was on a wheel/pedal set, materials for wheel stand and a subscription. Since then I've spent another $500 on computer upgrades and content but that was by choice
The reason iRacing hadn't moved to consoles is because honestly, you can't play iRacing with a game pad. You need a Logitech G25 wheel & pedal set at the bare minimum. I mean sure, the guys behind iRacing could create a separate game for the console crowd, maybe call it iRacing Jr. or iRacing Lite. However, as someone who uses iRacing, I honestly do not want them to divert resources away from the most realistic simulator in the world, just so they can make a dumbed down arcade game for the console crowd.
The game would have to have a wheel/pedal mode & a game pad mode that the user could switch in betweenW
With the technology in the PS4 and the XBox One nowadays, a Wheel and Pedal set can easily be made for them. Heck the PS4 and X1 are up to par with some of the top gaming systems, and easily meet the requirments for Iracing when it comes to the required system needed. All you need is a PS or X1 compatible wheel and pedal set and you would be good to go.
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With the technology in the PS4 and the XBox One nowadays, a Wheel and Pedal set can easily be made for them. Heck the PS4 and X1 are up to par with some of the top gaming systems, and easily meet the requirments for Iracing when it comes to the required system needed. All you need is a PS or X1 compatible wheel and pedal set and you would be good to go.
If anyone is interested in realistic, competitive racing, road or oval; iRacing is something you should look into. Would be glad to help with any questions too.[/USER]
Not sure about the PS4 but I have one for the XBOX One.W
With the technology in the PS4 and the XBox One nowadays, a Wheel and Pedal set can easily be made for them. Heck the PS4 and X1 are up to par with some of the top gaming systems, and easily meet the requirments for Iracing when it comes to the required system needed. All you need is a PS or X1 compatible wheel and pedal set and you would be good to go.
Sim being the key word. I'm not interested in games.Same goes for me as well. I am more than happy to get more people involved in the world of competitive "hardcore" sim racing.Feel free to message me, Do the "at" thing on the forums, or come find me on iRacing.com.
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Sim being the key word. I'm not interested in games.
http://www.iracing.com/membership/system-requirements/I would love to play Iracing, get in behind a real type racing with real points... Does I racing have legit damage and pit stops or anything like that? Wonder if my laptop can handle it? Anyway to find out?
I would love to play Iracing, get in behind a real type racing with real points... Does I racing have legit damage and pit stops or anything like that? Wonder if my laptop can handle it? Anyway to find out?