Acs
Team Owner
- Joined
- Apr 21, 2016
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Although this video is about overtaking in F1, a lot of the aero concepts apply to NASCAR as well because the overall enemy is the same, dirty air.
Specifically, his points #1 and #4 really blew my mind. First, a lowered wing (or in NASCAR's case the spoiler) naturally dumps it's dirty air closer to the front splitter or wing, thus causing more turbulence for the trailing car. Now, in the case of a spoiler a lower height also reduces downforce, which isn't the case with a wing, so overall dirty air is still probably lowered as the spoiler goes down, but not as much as it could be. If there is a limit to how short the spoiler can be cut without unbalancing the car, and I think we're getting close to that point, maybe the next step is to somehow raise where it is mounted so it affects the trailing car less. The Gen 5 wing doesn't look so bad now does it?
The 4th point he makes is pretty much straight counter to the prevailing wisdom on this board, that is more horsepower=good for passing. The problem when we say that is we aren't considering the meta game of aero development, specifically the balance between downforce and drag. What we've seen in F1, and I would believe this is true in NASCAR as well, is that as power goes up the balance shifts in favor of downforce over drag. Thus, because cars have more power, aero engineers are able to put their talents more towards increasing downforce and are less concerned with increased drag because the cars are better able to overcome it. When power is cut the opposite happens; engineers build less downforce into the cars because the drag penalty isn't worth it. So if we want the cars to be slicker, less downforce dependent, more power isn't the way to go. Irrespective of the NASCAR mandated aero package, we've seen teams make huge gains building the cars towards one objective or the other, there's only so much they can control ATM.
Specifically, his points #1 and #4 really blew my mind. First, a lowered wing (or in NASCAR's case the spoiler) naturally dumps it's dirty air closer to the front splitter or wing, thus causing more turbulence for the trailing car. Now, in the case of a spoiler a lower height also reduces downforce, which isn't the case with a wing, so overall dirty air is still probably lowered as the spoiler goes down, but not as much as it could be. If there is a limit to how short the spoiler can be cut without unbalancing the car, and I think we're getting close to that point, maybe the next step is to somehow raise where it is mounted so it affects the trailing car less. The Gen 5 wing doesn't look so bad now does it?
The 4th point he makes is pretty much straight counter to the prevailing wisdom on this board, that is more horsepower=good for passing. The problem when we say that is we aren't considering the meta game of aero development, specifically the balance between downforce and drag. What we've seen in F1, and I would believe this is true in NASCAR as well, is that as power goes up the balance shifts in favor of downforce over drag. Thus, because cars have more power, aero engineers are able to put their talents more towards increasing downforce and are less concerned with increased drag because the cars are better able to overcome it. When power is cut the opposite happens; engineers build less downforce into the cars because the drag penalty isn't worth it. So if we want the cars to be slicker, less downforce dependent, more power isn't the way to go. Irrespective of the NASCAR mandated aero package, we've seen teams make huge gains building the cars towards one objective or the other, there's only so much they can control ATM.